by Linda Liukas (Author)
What exactly is a computer? How does it work? What is it made of?
Learn all this and more with Ruby! In Ruby's world anything is possible if you put your mind to it--even fixing her father's broken computer! Join Ruby and her new friend, Mouse, on an imaginative journey through the insides of a computer in search of the missing Cursor.
From bits and logic gates to computer hardware, in Journey Inside the Computer, Ruby (and her readers!) will learn the basic elements of the machines that power our world. Then future kid coders can put their knowledge and imaginations to work with fun activities.
Praise for Linda Liukas and the Hello Ruby series: [Linda Liukas] wants kids to understand and embrace basic computer logic, so that they later formulate code in the same effortless and creative way they build structures with LEGO. --The Wall Street Journal
Hello Ruby by Linda Liukas is half picture book and half activity book rolled into one adorable package.
What I love about it is that it introduces programming without requiring a computer at all. --GeekMom.com
WorldCat is the world's largest library catalog, helping you find library materials online.
Gr 1-3--Liukas combines the picture book format with an activity book to introduce young readers to computers and programming. In the first half, main character Ruby shrinks and enters her dad's computer to see why the cursor isn't responding, tumbling into an Alice in Wonderland--esque adventure. In her quest, Ruby encounters bits, logic gates, the CPU and GPU, RAM, ROM, and software; she learns what part each of them play in the operation of the computer, and a little about their nature (the fact that bits "only talk in ones and zeroes"). Illustrations, done in Adobe Photoshop, depict the scenes inside the computer. Backgrounds in the areas Ruby explores resemble circuit boards or rows of binary code. Processors, memory cards, and other hardware scurry about on stick legs following CPU's orders. Activities in the book's second half prompt readers to assemble a paper model of a computer, go on a safari to identify computers, and even design their own operating system. An introduction to the characters at the front of the book explains basic functions and a glossary in the back defines useful terms. Sidebars offer advice for parents and educators. VERDICT A gentle introduction to the world of computers and associated vocabulary. Recommended for elementary libraries, STEM programs, and computer labs.--Suzanne Costner, Fairview Elementary School, Maryville, TN
Copyright 2017 School Library Journal, LLC Used with permission.