Up Periscope!: How Engineer Raye Montague Revolutionized Shipbuilding

by Jennifer Swanson (Author) Veronica Miller Jamison (Illustrator)

Up Periscope!: How Engineer Raye Montague Revolutionized Shipbuilding
Reading Level: 2nd − 3rd Grade

Discover the hidden figure who created the first comprehensive computer program to design ships for the US Navy.

Girls like Raye Montague weren't supposed to like math or science, or go to engineering school. But tenacious Raye had a plan, one that eventually took her all the way to the US Navy. There, she was assigned an impossible task: to come up with a single computer program that could design every part of a ship. It had never been done before--but Raye's groundbreaking program revolutionized the way ships and submarines were built, and set her on a path to become a pioneering figure in naval engineering and the navy's first female program manager of ships.

Award-winning author Jennifer Swanson and acclaimed illustrator Veronica Miller Jamison celebrate a self-made engineer who worked around anyone and anything that stood in her way in this illuminating biography about never giving up on your dreams.

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School Library Journal

Starred Review

Gr 1-5--In a nonfiction work told with clarity and enthusiasm, Swanson writes about Raye Montague (1935-2018). As a young girl, Montague was determined to become an engineer who designed ships--battleships, aircraft carriers, and submarines. She reached her goal despite the many obstacles, She was not eligible to take shop classes in high school, because she was a girl; she was not able to apply to an engineering department at college, because she was Black. Still, Montague followed her mother's advice that she could learn anything, be anything, and do anything. She went to business school where she learned computer skills and took programming classes. She worked for the U.S. Navy as a typist and for the men who designed ships. Montague's big chance came when the men were out sick, and she showed her supervisor that she could work with computers. Ultimately, she transferred to the Naval Ship Engineering Center where none of the men wanted to work with her. Montague was given the task of creating a computer program that could be used to completely design all the parts of a ship and she succeeded. The story unfolds in a dynamic text and emotion-packed illustrations. VERDICT An outstanding choice for biography and science classes, women's history studies, and Black history studies.--Myra Zarnowski

Copyright 2024 School Library Journal, LLC Used with permission.

Publishers Weekly

When Raye Montague (1935-2018) got a chance to look through a WWII submarine's periscope as a child growing up in Little Rock, Ark., she knew immediately that she wanted to build ships. Bolstered by her mother's message that she could "learn anything, do anything, and be anything," Montague makes a plan to do just that. When she found that the University of Arkansas refused to allow Black students into their engineering program, she attended business school to learn about computers. Forbidden as a Navy typist to touch the UNIVAC, Montague took programming classes at night, preparing herself until an opportunity arose. Later, superiors at the Naval Ship Engineering Center tasked her with designing a computer program that could calculate every part of a ship's design, hoping she'd fail. Swanson (How Does Solar Energy Work?) narrates in clear, brisk prose, while, in graphical spreads rendered in yellows, purples, and teals, Miller Jamison (This Is a School) shows Montague working with her mother and three-year-old when she's not assigned other employees or allowed to work alone at night--until she succeeds. It's an assured, STEM-themed story about a figure staying true to her dreams, over and over, and amid prejudice. Ages 4-8. Agent (for author and illustrator): Lori Kilkelly, LK Literary. (Nov.)

Copyright 2024 Publishers Weekly, LLC Used with permission.

Kirkus

An inspiring and definitely underrecognized role model.

Jennifer Swanson
Jennifer Swanson is an award-winning children's author of more than forty-five nonfiction and fiction books, including National Geographic Kids Brain Games and Outdoor School: Rocks, Fossils, and Shells (a Kirkus Reviews Best Book), as well as the co-author of The Atlas Obscura Explorer's Guide for Inventing the World. She is also the creator and co-host of the award-winning podcast Solve It for Kids. When not writing, Jennifer loves to walk along the ocean watching for dolphins and sea turtles near her home in Florida. Visit her online at jenniferswansonbooks.com and @jenswanbooks.

Veronica Miller Jamison is the illustrator of A Computer Called Katherine (written by Suzanne Slade)--which received state nominations from Arkansas and Pennsylvania, and was named a Best STEM Book and an Outstanding Science Trade Book by the NSTA and CBC--and This Is a School (written by John Schu). Veronica spent nearly a decade in broadcast news before embarking on a career in illustration and fashion and currently works as a print designer for Lilly Pulitzer. Veronica grew up immersed in the stories of her family's history in the south and Caribbean. She invites you to visit her online at veronicajamisonart.com.
Classification
-
ISBN-13
9780316565486
Lexile Measure
-
Guided Reading Level
-
Publisher
Little, Brown Books for Young Readers
Publication date
November 19, 2024
Series
-
BISAC categories
JUV000000 - Juvenile Fiction | General
Library of Congress categories
United States
African American women
Little Rock (Ark.)
Montague, Raye
Women marine engineers
Marine engineers
African American engineers
Naval architects

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