Cardboard

by Doug TenNapel (Author)

Cardboard
Reading Level: 4th − 5th Grade
From the author of the critically acclaimed "Bad Island" and "Ghostopolis." When cardboard creatures come magically to life, a boy must save his town from disaster.
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Publishers Weekly

This graphic novel tries to be about magic and goodness, but instead gets bogged down with creepy drawings, unfair stereotypes, and obnoxiously flat characters. Mike is unable to afford anything good for son Cam's birthday, so he buys the boy only a cardboard box. They turn the cardboard into the shape of a man, only to have it come alive. Danger comes from Marcus, a boy readers are repeatedly told is rich, though apparently his parents can't afford a dentist, and drawings concentrate on his bad teeth as if they're a character flaw. Marcus wants the magical cardboard properties to himself because, well, he's bad. Characters are shown, and drawn, as good or bad. The author also has a problem with people driving hybrids or boys having long hair. What could have been a fun fantasy tale often turns preachy, and it belittles people who look different. The story tries to add depth with the trope of a dead mother, but that theme doesn't rescue it from occasional self-righteousness. Ages 10-14. (Aug.)

Copyright 2012 Publishers Weekly, LLC Used with permission.

School Library Journal

Starred Review

Gr 4-6--Cam's unemployed father can only afford a cardboard box for his son's birthday present. However, this cardboard is special: it animates itself. A cardboard boxer becomes a man called Bill, a magic cardboard machine actually spits out new pieces of magic cardboard, and a figure of Cam's dead mother chastises his father for not moving on. This cardboard powerfully projects the thoughts and desires of its users and becomes dangerous when Cam's wealthy, spoiled neighbor, Marcus, uses it to create an army of monsters. Rich colors printed on glossy pages, along with dramatic cuts between panels, give the comic a cinematic feel, and the illustrations' sharp angles and sinewy lines are striking. This action-filled adventure is not only highly entertaining, but also contains provocative points about the power of imagination. The ending, in which a reformed Marcus has shed his goth stylings and Cam's father has found a job and a girlfriend, is a little too tidy, but this is a thoughtful and gripping read.--Lisa Goldstein, Brooklyn Public Library, NY

Copyright 2012 School Library Journal, LLC Used with permission.
Doug TenNapel
Doug TenNapel was raised in the town of Denair, California. In 1994, he created the popular Earthworm Jim. Doug's graphic novel GHOSTOPOLIS was a 2011 ALA Top Ten Great Graphic Novel for Teens, and his follow-up, BAD ISLAND, was a 2012 ALA Great Graphic Novels for Teens as well as one of School Library Journal's Top 10 Graphic Novels of 2011. Doug lives in Franklin, Tennessee.
Classification
-
ISBN-13
9780606262125
Lexile Measure
300
Guided Reading Level
-
Publisher
Graphix
Publication date
August 20, 2012
Series
-
BISAC categories
JUV008000 - Juvenile Fiction | Comics & Graphic Novels | General
JUV037000 - Juvenile Fiction | Fantasy & Magic
Library of Congress categories
United States
Graphic novels
Comic books, strips, etc
Good and evil
Cardboard sculpture
Paperboard

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