by Frank Cammuso (Author)
Who you gonna call? Creature Seekers!
Edison Beaker heads back through the Night Door to help his creature friends and thwart his creature foes in another romp of a middle-grade graphic novel from Eisner-nominee Frank Cammuso.
After escaping evil Baron Umbra, the sticky Underlings, and other creepy creatures of the Underwhere, Edison Beaker and his young sister, Tesla, are safe at home. And then their creature friend Knox comes calling. She needs help--back on the other side of the Night Door.
Edison desperately wants to follow family tradition and become a true Creature Seeker, protecting the world from monsters and mayhem. So what else can he do but follow Knox? (With pesky Tesla and her escape-prone hamster Scuttlebutt in tow, of course!) Edison and crew stumble into a mysterious city that's sinking into darkness. Edison could be a hero and help restore light to the city and its inhabitants who are crushed by gloom. But who can he trust to help him? His old friend Knox, who is acting a little cagey? A new friend, Smudge, who's a dreaded Underling, but seems pretty helpful? And, oh no! Now Baron Umbra is back and wants vengeance!
Edison Beaker is about to find out if he has what it takes to be a Creature Seeker!
The second book in the middle-school graphic novel series that features a funny, smart, likable, reluctant hero and his wisecracking younger sister, whose adventures are sure to appeal to readers of Lunch Lady, Hilo, and Caveboy Dave.
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Gr 3-7--Edison Beaker returns to the Underwhere in this sequel that lives up to the first installment. When Edison and Tesla's grandmother tells them to find the lost city of Pharos, they don't know where to begin looking. With the gift of a journal and a creature-finding bracelet, the kids make their way back to the Underwhere with the help of their old friend Knox, who is just as prickly as before and missing the family she never knew. Tesla befriends a tiny Underling named Smudge, whose alliances are unclear. Edison doubts his abilities as a Creature Seeker, especially since Uncle Earl doesn't think he's ready to help in the family business. With Baron Umbra and his minions hot on their trail, Edison and company must make unexpected friendships and take a few major risks. The action is easy to follow, and the plot moves along at a steady clip. Cammuso's exaggerated, cartoonish comics focus on the characters and their reactions. VERDICT This latest outing in the series expands the world and lore of the Underwhere just enough to make readers feel as though they are being let in on a secret. Graphic novel fans will eat this one up.--Gretchen Hardin, Bee Cave Public Library, TX
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