Currency Control (Gamer)

by Shawn Pryor (Author) Francesca Ficorilli (Illustrator)

Reading Level: 4th − 5th Grade
Series: Gamer
Evil Cynthia Cyber is robbing banks with her latest creation, a villain named Currency. The stolen money will go toward building a machine that can capture people in a simulation program. There she could control every victim's life. It's up to the Gamer to stop Cynthia Cyber from taking over the world!
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Classification
Fiction
ISBN-13
9781663977052
Lexile Measure
-
Guided Reading Level
-
Publisher
Stone Arch Books
Publication date
January 01, 2022
Series
Gamer
BISAC categories
JUV036000 - Juvenile Fiction | Science & Technology
JUV053000 - Juvenile Fiction | Science Fiction
JUV018000 - Juvenile Fiction | Horror
JUV032040 - Juvenile Fiction | Sports & Recreation | Games - General
Library of Congress categories
Superheroes
Monsters
Heroes
Bank robberies
Supervillains
Video games
Superhero fiction

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