by Sylvia Douyé (Author) Paola Antista (Illustrator)
Welcome to the Island of Vorn, where mythical creatures roam free and only the brightest students are invited to study them. In Book 1 of this riveting new middle grade graphic novel series, a gifted young cryptozoologist-in-training must learn to tame powerful beasts--including her own inner demons.
For as long as she can remember, Sorceline has had a knack for the study of mythical creatures. Now a student at Professor Archibald Balzar's prestigious school of cryptozoology, she's eager to test her skills and earn a spot as one of Balzar's apprentices. But for all her knowledge of gorgons, vampires, and griffins, Sorceline is mystified by her fellow humans. While she excels in her studies, she quickly clashes with her classmates, revealing her fiery temper.
When one of her rivals suddenly disappears, Sorceline must set aside her anger and join the quest to find her. But the mystery only deepens, leading Sorceline on a journey far darker and more personal than she expected . . .
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Gr 5-8--Strange things are afoot on the Isle of Vorn. The island is full of magical creatures, and Sorceline is there for the summer to study cryptozoology. She's a summer apprentice of the celebrated Professor Balthazar and hopes to win a spot as his assistant. Five other students, all of them clever in their own right, compete for the same spot. Sorceline's got a knack for spotting cryptids, though, and noting odd creature behavior, like pixies that come out at night. Not all of the kids in class get along, but once the students start turning to glass, Sorceline and her fellow frenemies must figure out what--or who--is behind the mystery. There's a healthy bit of tween romantic drama in the story. Alcide is smitten with Sorceline, but it's mysterious Merode with his hair flopped over one eye who will catch the attention of readers. The kids are so caught up in their studies and the bizarre happenings that they don't even notice the lack of contact from the outside world, and there's a lingering mystery about who Sorceline's true parents might be. She starts to wonder if her temper is causing the students and creatures to turn into glass, but there's something more sinister happening on the island. Antista's artwork glows and her creatures range from adorable to fascinating to spooky. Some of the plot points get a bit too lost in the weeds, but it's hard to resist the determination and allure of Sorceline. VERDICT Hand to kids who are obsessed with magical creatures. A good purchase for graphic novel collections.--Gretchen Hardin
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